Gamer Fact #21
In Fallout 2, there’s a hidden room in Junktown, in the Cafe Of Broken Dreams, where you can find Dogmeat, the Vault Dweller from the first game’s faithful hound.
When Toronto residents Jaime Woo and Mark Rabo sat down over coffee, their shared love for video games would always come up. They talked about their favourite games when they were young, which ones they liked or didn’t like, and what they could do to change the things they didn’t like in the future.
Out of those conversations, the pair agreed that there weren’t enough places in the industry where people could talk freely about games without worrying about marketing and competitive pressures. So they founded Gamercamp, a Toronto festival that in four short years has grown tenfold and now includes speakers and exhibitions from around the world.
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After sitting down and watching all sixty-four videos of the walkthrough, going through nearly nine plus hours of video I marked down that the video game had twenty-seven characters that spoke throughout the game. Twenty of those characters were predominantly white, six were African American, and one was Hispanic. There was not a single person who was Asian.
This leaves me with these results. Out of twenty-seven characters, 74.10% were predominantly white, 22.20% were African American, and 3.70%. None were Asian; there was non one of Arabic/ Middle Eastern decent either. This means that overall there was a higher percentage of predominantly white people within the game, which not stray far from the stereotypical view the media gives.
By the end there was twenty characters left living by the end of the game. This means that there was only seven deaths throughout the entire game. Unfortunately, the deaths of these people was over violent. The games on Hispanic character was seen beating up one of the games monster and the game’s main character, Murphy, mistook it for a actual woman. Shortly after she sprang up and tore open the side of the character’s neck by biting him, leaving Murphy to then beat here to death with a blunt object.
25.93% of the games characters were killed in some fashion throughout the game. An even 25% of the games predominantly white characters were killed in the game, 16.67% of the game’s African American characters were killed, and as stated earlier the game’s only Hispanic character was killed which mean their death total is 100%.
When the famous Zelda series was released in Japan, it’s original name was “The Hyrule Fantasy: The Legend of Zelda” (The Hyrule Fantasy – Zelda no Densetsu). Since the North American version had the name only as ‘The Legend of Zelda’ and sold over 1 million copies, Nintendo adopted the name and changed the series names to be what it is today.